GILL
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3rd Strike Intro 2nd Impact Intro
Stance Crouching Jump u Jump uf Jump ub
Crouch Walk f Walk b Dash f Dash b
Win 1 Win 2 Win 3 Taunt
Chip K.O. Timeout
Shocked Standing Crouching Slam Wakeup
Block Block low Parry Parry low Quickroll
Cult Members Secretary
Entrance
Movement1
Movement2
Win / Taunt
Lose
Getting Hit
Defense
Extras

LP MP HP LK MK HK
LP MP HP LK MK HK
LP MP HP LK MK HK
LP MP HP LK MK HK
LP MP HP LK MK HK
qcf + P f,d,df + P hcb + K qcb + P b + MP f + MK
miss LP + LK (b / f +) LP + LK MP + MK  
qcf,qcf + P qcf, qcf + K K.O. @ MAX
     
Standing Far
Standing Close
Crouch
Jump Up
Jump Diagonal
Specials
Throws/Holds
Super Arts