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Intro1 Intro2 Intro3 Appearance Portrait
Stance Crouching Jump u Jump uf Jump ub
Crouch Walk f Walk b Dash f Dash b
Taunt Win 1 Win 2 Win 3
Chip K.O. Timeout
Shocked Standing Crouching Slam Twist
Block high Block Block low Parry Parry low
Wake up Quickroll
Entrance
Movement1
Movement2
Win / Taunt
Lose
Getting Hit
Defense
Getting Up
LP MP HP LK MK HK
LP MP HP LK MK HK
LP MP HP LK MK HK
LP MP HP LK MK HK
LP MP HP LK MK HK
charge b,f + P ->holdP charge b,f + K db~df HK
qcb + P hcb + K b + MP b + HP b+HK
miss LP + LK b / f + LP + LK MP + MK  
qcf, qcf + P qcb, qcb + P qcf, qcf + K
miss P miss K qcf + P from SAIII qcf + K from SAIII
Standing Far
Standing Close
Crouch
Jump Up
Jump Diagonal
Specials1
Specials2
Throws/Holds
Super Arts1
Super Arts2